Technical Art
We bridge art and engineering: shaders, materials, worlds, effects and characters that look great and stay within budget, plus the tools that speed up your artists.
- Games
- Automotive
- Public Safety
GraphicsWorlds and charactersTools
- Graphics
- Master Materials, Lighting
- Worlds and characters
- Open-World, Houdini, Blender, Rig tools, Physics
- Tools
- DCC, C++, Python, Blueprints
Spatial Computing & Digital Twins
We turn LiDAR point clouds, GIS data and site data into interactive real-time 3D for digital twins, scenario simulation and planning, helping government, logistics, automotive and other industries see risks and optimize operations.
- Public Safety
- Logistics
- Automotive
- Semiconductor
Spatial dataDigital twinsScenario simulation
- Spatial data
- LiDAR point clouds, GIS export
- Digital twins
- Unreal Engine 5, Digital twins, Real-time data integration
- Scenario simulation
- Blender, Houdini, Disaster simulation
TECHNICALAND FUTURE-PROOF
We Eat Graphics for Breakfast
Trusted by AAA developers, we provide game-changing
Graphics Programming, Technical Art, 3DCG VFX,
Optimization services and more

At Meta Meow, we don’t just outsource. We partner with you to bring your game to life. Specializing in Graphics and Programming for AAA games, we provide you with high quality Technical Art, 3D CG Production, VFX, Graphics Programming, Tools, Optimization and more. Our goal is to help you innovate while reducing your workload.
Project Highlights
Our Services
From games and chips to cities and industry, we turn real-time 3D, graphics engineering and AI into technology that ships.
EngineeringProgramming
Custom rendering features, work inside Unreal Engine or your own engine, and profiling that gets your game to its target frame rate.
- Games
- Semiconductor
- Automotive
Graphics ProgrammingEngine ProgrammingProfiling
- Graphics Programming
- Renderer Extensions, Custom Lighting, Lumen & Nanite
- Engine Programming
- Editor, Plugins, C++, HLSL (Compute), C#
- Profiling
- RenderDoc, NVIDIA Nsight, Platform SDK
Porting
We bring your game to new platforms, adapting rendering and performance so it looks and plays right on consoles, PC and mobile.
- Games
ConsolesPC and handheldMobile
- Consoles
- PlayStation 5, Xbox Series X|S, Switch 1 & 2
- PC and handheld
- Steam, Steam Deck
- Mobile
- iOS, Android
Performance Optimization
Using profiling tools and optimization toolkits, we discover and fix bottlenecks to ensure the best performance on a wide range of platforms.
- Games
- Semiconductor
- Automotive
- Logistics
- Public Safety
Platforms
- Platforms
- PC, Consoles (PS5, Xbox X/S, Switch 2, etc), Mobile (Android, iOS), Embedded Systems
AI
We connect AI to your tools and data, train models for your use case, and make them fast enough to run in production, even on device.
- Games
- Semiconductor
- Public Safety
- Logistics
- Automotive
MCP / agentic workflowsAI model developmentOptimization
- MCP / agentic workflows
- Claude Code, Tool and data integration
- AI model development
- PyTorch, ONNX
- Optimization
- Quantization, NPU inference
GPU R&D
We prototype what new hardware makes possible, from new GPU features to neural rendering, and turn it into technology your team can ship.
- Semiconductor
- Games
GPU technology
- GPU technology
- Hardware ray tracing, Neural rendering, WebGPU compute
Technical Demo
We build the demos that launch new chips and AI features: interactive, real-time showcases tuned to run flawlessly on the target hardware, for trade shows, keynotes and developer events.
- Semiconductor
ShowcasesEventsTarget hardware
- Showcases
- Unreal Engine 5, Vulkan, OpenGL, DirectX 12
- Events
- GDC, Unite Europe
- Target hardware
- Snapdragon NPU, Arm Mali GPU, 60 FPS on Galaxy S25
Mobile App Development
iOS and Android apps from a single codebase, with native 3D, maps and real-time features where your product needs them.
- Public Safety
- Logistics
- Automotive
Cross-platform and nativeNative 3DMaps and real-time
- Cross-platform and native
- React Native, Expo, Swift, Kotlin, C++ (NDK)
- Native 3D
- Metal, OpenGL ES 3, glTF / KTX2
- Maps and real-time
- MapLibre, Supabase Realtime
Web System Development
Web platforms built end to end, from the front end to the back end and infrastructure, including real-time 3D that runs in the browser.
- Public Safety
- Logistics
Front end and 3DBack endDelivery
- Front end and 3D
- React, Next.js, Three.js, WebGPU
- Back end
- Node.js, Supabase, PostgreSQL, Edge Functions
- Delivery
- Cloudflare, GitHub Actions CI, AI-assisted development (Claude Code), WCAG AA
For every industry
Consulting
Not sure where to start? We will guide you through project direction, tech stack choice, technical and budgeting decisions and help you find the most efficient way to achieve your project goals
- Game Engines
- Unreal Engine, Unity, Godot, Custom Engines
- Technical Direction
- Project Specification, Performance Budgets, Open-World Creation, Multiplatform Development
- AI & Machine Learning
- Agentic Workflows, MCP and CLI, Automation and Testing
Tell us the problem you want to solve, and we'll find the right technical approach.
Contact UsTestimonials
アーティスト目線での使い易さを大切にしたツール開発や、実現したいことに対する様々なアプローチ方法の提案など、アーティストにとって円滑に業務を進められるサポートを頂いたのは、非常に印象的でした。また、ハイエンドグラフィック制作における、PBRの基礎理論やワークフローについてのレクチャーを頂いたり、Substance3DやUnreal Engineを使用した制作環境においての、ツール開発も非常に効率化に有用でした。特に、PBRにおける正しいテクスチャのチェックや自動修正を行うツールの導入は、作業効率が向上し、品質の維持にも大変役立っています。

ProducerORCA Inc.
Meta Meow was able to help us with some specific graphical and shader needs. We wanted to achieve a special look for our game, and they were instrumental in helping us to develop our look and feel. They were communicative and made sure that we knew what we were asking for and how to ask for it. A very good partner to have on your side!

Wolfgang, OwnerWolfgame / Shadow Tower
















